Importing Audio

Importing audio is all done from the Explorer Panel into the Timeline Panel.

The radio play is the recorded script including each line of dialog, sound effects, and music to be used in the project. You don’t have to create a radio play before using Filmatick although it’s strongly suggested.

There are multiple types of files that you may import into Filmatick: dialog, sound effects (sfx), and music. Sound effects and Music can be named any way the user wishes but the dialog must be named a certain way to take advantage of the tools in Filmatick.

Naming Convention for Dialog Files

In order for Flimatick to properly add audio files, there is a simple naming convention. Each line in Filmatick has an assigned number to it. The visibility of the line number can be turned on and off by clicking the number button.

When recording audio, name the file according to that line number, followed by an underscore symbol (_). In the example below, the name of the file for 32 dialog would be 32_Aaron.mp3. The underscore is important but whatever you enter after the underscore is not.

 

Importing Audio files

Audio can be imported as individual files or bulk imported. When importing individual audio, the user can rename the file. Bulk import can not.

The user is also able to put the audio files in whichever folders they wish: Dialog, SFX, and Music.

It’s recommended to keep the audio files in their associated folders. IE - Music files with the Music folder.

Here's the process to add audio to the timeline:

Importing One audio at a time:

  1. Import Audio

    1. On the Explorer screen, click on the Import Audio button

    2. An explorer window will open. Click on the correct file you wish to import.

      1. Currently, FILMATICK only supports .mp3 files

    3. A new window will open, asking you where you want to put the audio file.

      1. Under Source name, you can change the name of the audio if you wish.

      2. Under Audio Track, you can choose where you want to put the file in the folder structure.

        1. Choose between None, Dialog, Sound Effects, or Music

    4. You can choose to import more audio and continue these steps or move on to the next steps to bring the audio into the timeline.

  2. Add audio files to the Timeline

    1. Filmatick acts similar to other Editing packages where you can select audio files from the Media Library and drag them into individual audio tracks on the timeline.

    2. Although Filmatick has Tracks named for Dialog, Sound Effects, and Music, the user can put the audio files wherever they wish.

  3. Edit files in the timeline

    1. Filmatick is not as robust as NLEs but the user has the ability to extend, shrink, cut, move all, and delete files.

If you import a piece of dialog with the same name, a warning message will pop up in the module. You may ignore it and use the newer piece of audio if you wish.

Importing Bulk Dialog audio:

  1. Import Audio

    1. On the Explorer screen, click on the Import Audio button

    2. An explorer window will open. Click on the correct files you wish to import.

      1. Currently, FILMATICK only supports .mp3 files

      2. To multi-select files, click on the top file and then hold down the SHIFT key. Then click the last file in the list. This will select multiple files in your directory.

    3. A new window will open.