Installer Page (Download Archive)

Here are the latest builds for FILMATICK.

PC

DATE

VERSION

LINK

DATE

VERSION

LINK

LATEST VERSION

 

Download

October 6, 2021

PC_1.18.0.1

Download

June 29, 2021

PC_1.14.0.4

Download

June 8, 2021

PC_1.14.0.1

Download

April 2, 2021

PC_1.11.3.4

Download

March 16, 2021

PC_1.11.3.3

Download

MAC

DATE

VERSION

LINK

DATE

VERSION

LINK

April 6, 2021

Mac_1.11.3.4

Download

March 19, 2021

Mac_1.11.3.3

Download

 

Change Log

  • Added parenting functionality via the parent constraint

  • Characters that aren't in the script may now be added to the cast panel and assigned to models

  • Added naming style settings for scenes and shots in the project settings. There are three options: default count by 10, count by 1 and alphabetical numbering

  • Importing using FDX files exported from writer duet is now supported

  • Ticks may now be given custom names when they're created

  • Fixed issue with camera icon ribbon bar item being disable sometimes

  • Fixed issue where once a model is locked, it can't be unlocked

  • Added Fire and Campground models to the model library

  • Made van and Mercedes' windows transparent

  • Trash can rotation fixed

  • Fog, Flashlight and Streetlight models added to the model library

  • Fixed issue where sometimes importing dialogue would fail due to the line number naming

  • Added MP4 import functionality. Currently exporting timeline with videos does not work.

  • Added volume control for audio/video items in library as a default value, and can be overridden in the timeline

  • Fixed an issue where users were unable to log in to the application if they had bought their key through the website

  • Fixed an issue with the lowest zoom level having the time stamps flicker between different intervals.

  • Dragging on the timeline and on other panels now no longer deselects items

  • Fixed an issue where long character names could cause overflow for the TTS voice settings modal

  • In preferences modal, the Apply button has been changed to a Save button and now clicking the button automatically closes the window.

  • Fixed an issue where holding ctrl and using select forward would deselect any item underneath the cursor after releasing

  • Fixed an issue where scene marker could go past another if you use the hotkey alt while dragging

  • Fixed issue where updating lens wouldn't work in a camera behavior

  • Cast panel now always updates to actors when they're assigned to characters

  • Fixed an issue with loading time of day and the undo redo system

  • Fixed issue where global/local icons could be enabled in the incorrect state

  • Fixed issue where time of day doesn't automatically update

  • After adding new props, those props are automatically selected in the outliner panel

  • Fixed issue where props could be created in the file without dragging the prop over to the 3D panel

  • fixed issue with creating new projects

  • Fixed a bug where undo of set deletion returns the suffix - .filset

  • Hotkeys should work when focused on the ribbon bar or title bar of that specific hotkeys panel

  • Error now pops up if any models are missing with a list of models that need to be put back in the model's folder for the project to work again

  • Fixed an issue where sometimes files won't load using the native windows decompressor

  • Image library items now show a thumbnail with the correct aspect ratio of the image

  • Added camera view functionality to keyframe behaviors

  • PositionGizmo now sets its own Transform value based on its linked GizmoTarget's ObservableVector3 value

  • Added a global settings option in file dropdown, this settings panel contains autosave options

  • Added autosave function which is on by default and will save every 5 minutes

  • Autokey is now on by default

  • Changed the warning for the error text for when you try to open a project with a greater version than the application to be more clear

  • Modified tick modal to include a media type option, which allows users to select an image as its media type instead of shot so that when the shot is placed into the timeline, it displays the image

  • Added UI to the tick modal for viewing all images, along with an import button to allow for easy importing from the modal

  • When dragging an image shot from the library, the mouse icon will show as an image

  • Fixed issue where application state could be wrong after having more than one modal open and then close all of them

  • Warning and errors for ticks appear now as a colored bar on the side of the tick's head

  • Added ability to lock props

  • Added project settings on file dropdown

  • Added ability to change the aspect ratio in the project settings panel

  • Added exit button on file dropdown to give another way to exit the application

  • When focusing on the timeline or dope sheet, pressing ‘Tab' will switch the active tab to the inactive tab

  • Added shortcut 'Tab' to switch between camera and 3D panel

  • Added the ability to edit the shot type text in the shot list

  • Fixed a bug where the cast panel was showing actors vertically in one column

  • Confirm and open shot grays out when the shot can't be opened

  • Added tooltip to confirm and open shot which explains why it can't be opened

  • Added duplication as ctrl+D shortcut for a selected 3d object

  • Added duplication as a context menu option for props and walls in the 3d area and outliner rows

  • Dialogue paragraphs separated by parentheticals now generate as two different audio tracks, and each additional track is named using the line number plus a letter, for example, 3A and 3B.

  • Ability to turn on all cameras in the scene as icons

  • Added an easing function for zooming out

  • Added post-processing toggle to preferences

  • Add screenshot function

  • Fixed a bug where generating robot voices would hang the application

  • Added a field in the scene list row proxy to change the time of day

  • Made ground materials less shiny

  • Increased visual fidelity using Beautify

  • Drawn walls are overridden in scenes and shots

  • Fixed an issue where you can't select or animate lights after placing them

  • Fixed a bug where users can scale the shot camera in a way that blocks the view

  • We now deselect all objects when turning on wall drawing

  • Hotkey for reset camera in 3d view was missing, so I added it again (Y)

  • Fixed an issue where closing tick modal would set the application state incorrectly

  • Fixed an issue where deleting ticks that haven't created shots don't stay deleted after loading

  • Fixed issue where the image import thumbnail was incorrect after the first time of using the modal

  • Now the script only moves to a new location automatically if the user explicitly chooses a scene from the shot list.

  • Fixed an issue where clicking on scenes in the shot list didn't go to that scene in the timeline

  • Added ten minutes to the end of the last timeline object, so you can no longer zoom out far enough to get into a situation where the scroll bar can't go to the scene marker

  • Fixed an issue where objects were not marked as overridden when they actually were, causing a crash

  • Fixed an issue where using camera behaviors on a static object was causing the main timeline to throw errors

  • Fixed an issue where you weren't able to select or animate the van, bathroom mirror, or whole semi objects in 3d

  • Double doors no longer animate

  • Removed the dining room section of the explorer since it had only a bed in it

  • Updated splash screen

  • No textures on cushy couch fixed

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