Installer Page (Download Archive)
Here are the latest builds for FILMATICK.
PC
DATE | VERSION | LINK |
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MAC
Change Log
Added parenting functionality via the parent constraint
Characters that aren't in the script may now be added to the cast panel and assigned to models
Added naming style settings for scenes and shots in the project settings. There are three options: default count by 10, count by 1 and alphabetical numbering
Importing using FDX files exported from writer duet is now supported
Ticks may now be given custom names when they're created
Fixed issue with camera icon ribbon bar item being disable sometimes
Fixed issue where once a model is locked, it can't be unlocked
Added Fire and Campground models to the model library
Made van and Mercedes' windows transparent
Trash can rotation fixed
Fog, Flashlight and Streetlight models added to the model library
Fixed issue where sometimes importing dialogue would fail due to the line number naming
Added MP4 import functionality. Currently exporting timeline with videos does not work.
Added volume control for audio/video items in library as a default value, and can be overridden in the timeline
Fixed an issue where users were unable to log in to the application if they had bought their key through the website
Fixed an issue with the lowest zoom level having the time stamps flicker between different intervals.
Dragging on the timeline and on other panels now no longer deselects items
Fixed an issue where long character names could cause overflow for the TTS voice settings modal
In preferences modal, the Apply button has been changed to a Save button and now clicking the button automatically closes the window.
Fixed an issue where holding ctrl and using select forward would deselect any item underneath the cursor after releasing
Fixed an issue where scene marker could go past another if you use the hotkey alt while dragging
Fixed issue where updating lens wouldn't work in a camera behavior
Cast panel now always updates to actors when they're assigned to characters
Fixed an issue with loading time of day and the undo redo system
Fixed issue where global/local icons could be enabled in the incorrect state
Fixed issue where time of day doesn't automatically update
After adding new props, those props are automatically selected in the outliner panel
Fixed issue where props could be created in the file without dragging the prop over to the 3D panel
fixed issue with creating new projects
Fixed a bug where undo of set deletion returns the suffix - .filset
Hotkeys should work when focused on the ribbon bar or title bar of that specific hotkeys panel
Error now pops up if any models are missing with a list of models that need to be put back in the model's folder for the project to work again
Fixed an issue where sometimes files won't load using the native windows decompressor
Image library items now show a thumbnail with the correct aspect ratio of the image
Added camera view functionality to keyframe behaviors
PositionGizmo now sets its own Transform value based on its linked GizmoTarget's ObservableVector3 value
Added a global settings option in file dropdown, this settings panel contains autosave options
Added autosave function which is on by default and will save every 5 minutes
Autokey is now on by default
Changed the warning for the error text for when you try to open a project with a greater version than the application to be more clear
Modified tick modal to include a media type option, which allows users to select an image as its media type instead of shot so that when the shot is placed into the timeline, it displays the image
Added UI to the tick modal for viewing all images, along with an import button to allow for easy importing from the modal
When dragging an image shot from the library, the mouse icon will show as an image
Fixed issue where application state could be wrong after having more than one modal open and then close all of them
Warning and errors for ticks appear now as a colored bar on the side of the tick's head
Added ability to lock props
Added project settings on file dropdown
Added ability to change the aspect ratio in the project settings panel
Added exit button on file dropdown to give another way to exit the application
When focusing on the timeline or dope sheet, pressing ‘Tab' will switch the active tab to the inactive tab
Added shortcut 'Tab' to switch between camera and 3D panel
Added the ability to edit the shot type text in the shot list
Fixed a bug where the cast panel was showing actors vertically in one column
Confirm and open shot grays out when the shot can't be opened
Added tooltip to confirm and open shot which explains why it can't be opened
Added duplication as ctrl+D shortcut for a selected 3d object
Added duplication as a context menu option for props and walls in the 3d area and outliner rows
Dialogue paragraphs separated by parentheticals now generate as two different audio tracks, and each additional track is named using the line number plus a letter, for example, 3A and 3B.
Ability to turn on all cameras in the scene as icons
Added an easing function for zooming out
Added post-processing toggle to preferences
Add screenshot function
Fixed a bug where generating robot voices would hang the application
Added a field in the scene list row proxy to change the time of day
Made ground materials less shiny
Increased visual fidelity using Beautify
Drawn walls are overridden in scenes and shots
Fixed an issue where you can't select or animate lights after placing them
Fixed a bug where users can scale the shot camera in a way that blocks the view
We now deselect all objects when turning on wall drawing
Hotkey for reset camera in 3d view was missing, so I added it again (Y)
Fixed an issue where closing tick modal would set the application state incorrectly
Fixed an issue where deleting ticks that haven't created shots don't stay deleted after loading
Fixed issue where the image import thumbnail was incorrect after the first time of using the modal
Now the script only moves to a new location automatically if the user explicitly chooses a scene from the shot list.
Fixed an issue where clicking on scenes in the shot list didn't go to that scene in the timeline
Added ten minutes to the end of the last timeline object, so you can no longer zoom out far enough to get into a situation where the scroll bar can't go to the scene marker
Fixed an issue where objects were not marked as overridden when they actually were, causing a crash
Fixed an issue where using camera behaviors on a static object was causing the main timeline to throw errors
Fixed an issue where you weren't able to select or animate the van, bathroom mirror, or whole semi objects in 3d
Double doors no longer animate
Removed the dining room section of the explorer since it had only a bed in it
Updated splash screen
No textures on cushy couch fixed
Fixed an issue where virtual camera was enabled when switching between shots without behaviors
Fixed weirdness when working on shots that the objects in the outliner disappear
Fixed issue with shots in timeline and behavior cameras not turning off while scrubbing between them
The prop name now gets filled in when creating the prop on load if it doesn't exist
Deleting imported model removes it from the cast panel if it was being used
Better error handling during script import
Fix for render cancel crash
Fix for bug reports not working in obfuscated builds
Fixed errors being thrown after importing a model
Fixed issue when removing a set from scene that had created scene blocking, set references were lost in blocking, therefore showing nothing
Error from server now shows on login modal
Fixed issue where modals wouldn't show errors from the server
Fixed several issues with dopesheet scrolling and creating ticks/bounds/keyframes
Fixed TickBound lightbox sometimes disappears
Fixed PDF saving when closing the browser
Fixed Export video codec issues
Fixed an issue where virtual camera was enabled when switching between shots without behaviors
Fixed weirdness when working on shots that the objects in the outliner disappear
Fixed issue with shots in timeline and behavior cameras not turning off while scrubbing between them
The prop name now gets filled in when creating the prop on load if it doesn't exist
Deleting imported model removes it from the cast panel if it was being used
Better error handling during script import
Fix for render cancel crashing
Fix for bug reports not working in obfuscated builds
Fixed bug with PDF Exporting
Ticks can now be added without creating the shot
Ticks can be created of any character from the script or actor in the scene
Added several new sets and terrains
Added Ability to delete set from the shot list, using right-click context menu
Added Ability to change actors for characters in scenes
Added PDF export
Added auto place audio checkbox to robot voice creation
Added several models to the built-in model library
Added a place dialogue checkbox that disables itself when the scene(s) that it would place dialogue into already have items
Added save on exit confirmation modal, in case you forgot to save
Created hotkey for fullscreen toggle of the most recently selected panel (BackQuote)
Modified light theme to make the text darker and make button hover darker
Previous/Next Keys now work when a row isn't selected
Added button for Confirm & Open Shot to open the shot after creating the tick
Added warning icons for can't create shot and shot not yet created that appear above ticks.
The camera is now dropped on wide shots if you undo the shot before placing
Added thicker rotation gizmo colliders
Reorganized set selection modal to have a folder structure for better organization
Fixed color for the scroll view on the set selection modal
Added ability to work import image(s) and add them to the timeline
Fixed issue where placing actor wouldn't set the checkmark
Enhanced error handling in general
Fixed an issue where you could click cancel or the x button to close the voice settings modal and then it would hang forever
Now when generating the tts files we wait for a frame before each file is sent off to be generated.
Fixed issue where when opening a shot, it would say that the shot is corrupted even though it wasn't.
When placing a wide camera, the start keyframe now appears at the first boundary in the dope sheet
Several fixes to the camera behaviors
Open all shots only opens ticks with created shots
Sets no longer are duplicated when loaded
Added undo-redo for any lens changes
Walls maintain width when moving endpoints
Outliner now is empty when not in set/scene/shot
Update hotkey alt text for zoom in on timelines to be '=' not '+'
Dopesheet is now named Dope Sheet in application
Fixed several bugs with loading bad scripts (much more graceful handling of errors)
Actors in scene blocking or the set now appear in the character list for tick modal
Fixed some more modal close button issues
Right-click now selects items and works with ctrl multiselection
Added hotkey for reset camera to the origin, 'Y'
Wall draw toggle now switches to top-down view if in perspective view
We now disable wall endpoints while editing/creating floors
Tooltips no longer bleed off the screen
Fixed the user reporting system
Hovering over dropdown items now highlights them
Added warning when a users license is about to expire
Added a notification that there's a new version available and provides a link to the download page
Fixed an issue where newly registered accounts couldn't register a product key
After placing dialogue, the software will now go to the timeline at the correct scene
Fixed courtroom and painted hall template sets
Fixed some issues with model importing and alpha textures not showing properly
Added basic analytics for user sessions
Fixed issue where imported models couldn’t have transparency
Fixed several issues with behavior keyframes
Fixed Actor k camera angles and materials
Updated App Icon
Fixed issues with Zooming on dopesheet and moving keyframes
Implemented focus states for Gizmo hotkeys in 3d panel
Added terms and conditions agreement to initial application startup on new hardware
Camera behaviors are now the length of the tick not the scene blocking when creating a shot
Fixed an override undo/redo bug due to duplicate prop lookup references
Fixed selection issue with keyframes when right clicking over a boundary scrubber that caused you never to be able to move the boundary afterwards
Fixed a shower reference in regular bath that was causing the application to hang
Fixed version disappearing when opening a project with one currently open
Fixed an issue with creating new sets and templates
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